The latter is the focus of this latest Digital Foundry article. It lacks in mega-bucks investment, but despite that deficit, it aims to make up the gap in terms of good storytelling, atmosphere and simply exceptional technology.
Into the fray steps the recent-recently Metro: Last Light from Kiev-based developer 4A Games. No single console gaming genre is as fiercely competitive as the first-person shooter, and whether it's Call of Duty, Halo, Crysis, Killzone or Battlefield, these are franchises defined just as much by their technological distinctiveness as they are by colossal budgets that run into the tens of millions.